Tuesday, September 4, 2012

Progress with MOAI

      Our team is making good progress with our game, Promo's Adventure. We have the skeleton of our game. Now we need to work on it to make it a good prototype. We have a week to make it as good as possible. Prototyping is helping us to learn MOAI in a very short span of time. MOAI SDK has support for various platforms like iOS and Android. It has classes and functions for handling lot of things like the physics, collision, audio etc.

      During the start of the week, we got to know about the concept of stand up meetings. (I think our team always did that since the start of the program. We always used to stand during our meetings. I don't know why? :P. But yes, we got to know how to do it correctly.) So we had a stand up meeting and we decided about the level that we intend to create for the prototype. Me and Miao(Max) are the programmers in our team. So we started designing the level. We divided parts of the level and we completed all the elements that we decided. Now we just have to put together different parts of code.

      I am looking forward for the final pitch. I hope everyone likes it and its fun to play. My first game in EAE has taught me a lot :).
     
      

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